A massive Pet Update should be added.
Because we got wolves that are instantly tanky, cats and parrots that are amazingly squishy, horses, donkeys, or other transportation pets magically vanishing, and other pets that we don't use much.
My point is, there are so many pets, yet they are all so lacking or boring.
Wolves needs a lot of changing:
- A 'copper whistle' to stop losing them.
- Different stats for different dog variants.
- Barks when there are hostile mobs near you.
- Faster at chasing and longer attack range.
- Bones should be their breeding food. You'll unintentionally breed them.
- They shouldn't start strong, they should continuously get stronger like the player.
- An option for tamed wolves to roam instead of sitting idly. This gives them more life and able to roam like guard dogs.
Cats and ocelots:
- Immune to creeper explosions and skeleton arrows.
- Automatically scares creepers and phantoms by running to them (luring them away from you).
Parrots:
- They should be a fighter, pecking hostile land mobs and fighting them phantoms at air.
- They can make or draw maps for you so you wont have to venture.
- And more, I honestly feel like parrots have the biggest potential, just cant think of one.
Camel, donkey, horse, llama, mule, skeleton horse, and trader llama:
- Stays in one place and doesn't leave you on your journeys
- A 'copper whistle' that will make them go to you when far.
I'm not sure what allays, axcelotls, and foxes do much.
Though not all should be added as they're pathetic, I just wish pets do so much more. Secret useful features like your wolf barking or growling when there is a nearby hostile mob would be nice.
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