| TIMESTAMPS AND SUMMARY PROS (0:45 - 1:32): - High 1v1 agency, fun
- satisfying power fantasy (1v9) top lane champs are raid bosses when giga fed
CONS (1:35 - 5:30): - Little agency on game (high elo). Eg: bot side winning - knew he would win game, or vice versa. Cannot realistically impact rest of map early which decides the game.
- No smooth correlation between skill diff/lane domination and game impact - high agency when turbostomp lane (makes sense), but little to no agency in any other scenario. Ideally for example - winning lane (but not curbstomp) gives medium impact on game, but in reality still has same impact as you went equal in lane or losing.
- enemy bot lane triple kill!
- Playing top lane, not league (didn't like 1v1 only aspect). By the time he could join in teamfights felt like the outcome is already decided based on which team is already winning (assuming this is high elo skewed)
- lol
OTHER OBSERVATIONS (5:35 - END): - matchup knowledge is insanely important - not just champs but off meta enemy builds and rune setups
- Top laners are just way better at laning skills. Mid laners would not survive up there, wave clear too op so midlaners go to learn other skills.
- wave management insanely important - mess up waves once = lose
- Basically laning is literally everything about top lane
- random shit impacts lane that you can't control the most: first drake (especially ocean = enemy gets infinite sustain). Support roams = gg.
- league players are idiots. no more strategy anymore
keep in mind - these pros and cons and obs are mostly for high elo. Although I guess you can assume they gradually become more evident as you climb higher OTHER STUFF HE TALKS ABOUT BUT NOT IN CLIP CAUSE IT'D BE TOO LONG - autofills makes games too unbalanced
- doesn't understand one tricks. How can someone be challenger otp but emerald on anything else? just dodge
- chat sucks
CHAMPS - Jax - fun and strong fed, but matchups are so hard
- Dr. Mundo - low elo free lp. worse and worse as he climbed
- Renekton - best pick, reliable and always good. Though not the greatest solo carry
- Aatrox - spacing fun. but too much effort for little reward
- Ambessa - didnt work for him. couldnt carry
- Panth - same as ambessa
- Riven - insane champ in solo queue. cracked. But need to otp: one mistake = you lose gg. basically an assassin, but bruiser when fed.
- Camille - too weak in lane. no wave clear. matchups meh
- Lee - cheese pick, but bad
- Gragas - low skill floor, but insanely high skill ceiling
- Gwen - same as ambessa
- Yorick - didn't like splitpush wincon
- Kennen - not as good as expected
- Vlad - good but boring. farm farm one teamfight
- Rumble - busted AF. solo kills every game even against pros
- kayle - hates playing slow and farming
submitted by /u/NatxIvY [link] [comments] |